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Hunger & thirst

Shown on the HUD. Both drain over time; at zero you start losing health. Stores sell water, sodas and food; restaurants are coming.

Injuries

Damage is tracked per body part. Getting shot in the leg slows you; arm hits affect aim; heavy bleeding drains health until treated.
  • Bandages stop light bleeding
  • IFAK / trauma kit for serious wounds
  • EMS can splint, suture and treat burns
  • Hospital beds fully heal

Dying

When you go down you can be revived by EMS or another player with the right kit. If nobody comes, you respawn at the hospital and lose what you were carrying in your hands. Read the New Life Rule in the Rules.

Stress

A purple bar. It climbs when you shoot or drive over 85 mph, and fades slowly on its own. At 60 %+ your camera starts to shake; at 90 % it’s bad. Smoking, drinking lean and most drugs bring it down — with their own costs. Police and EMS don’t gain stress from their job.